Auditory Memory

Auditory memory Games

Alliterative ‘I went shopping and I bought……..’
This memory game can be played with different themes related to a specific initial letter sound and its consonant blends e.g. I went shopping and I bought some biscuits, a big bed, a blackboard, a book, black boots, a baby bunny, bricks and a broach.

Alphabetical ‘I went shopping and I bought…….’memory game. This game gives a further challenge in that each item added to the shopping list have to be in alphabetical order with the previous item. Again one can have only one item for each letter e.g. an apple, a bucket and candle etc…..or any item that is following in correct alphabetical order e.g. an apple and a black bucket and a brown book and a cot and a drill and an Enormous Easter egg etc. The alphabetical ‘I went shopping’ gives players an added clue to help them recall the items and their correct order.

To ease the pressure of on the spot demands the ‘I Went Shopping’ memory game can be played with a more open structure. For example any person who is having their turn at reciting the list can add their own item or ask anyone else who indicates they are ready to present an additional item. This gives the present player an opportunity to assess whether the other person’s suggestion meets the requirements for the chosen theme of the game. This way of playing the game gives more flexibility to include a wider range of ages and abilities and focuses on the ability to remember the list accurately. If a player gets stuck, the other players can indicate who chose the forgotten item or give a clue e.g.– such as a rhyming word, a sentence with the item as the missing word or a question, or a mimed action. This broader perspective on the game develops potential for creative thinking and creative communication beyond that of auditory memory skill

Alternatives
The traditional I went shopping and I bought game can be changed to ‘I went into the garden and I saw’ or ‘I looked in the shed and I found’ or other similar variations specifically suited to the player’s experience, knowledge and interests.

Alphabetical I Spy
The first person has to I Spy something beginning with A e.g. a forarrow or ankle and a for angel,acorn or apron. The next person to present their I Spy’s chooses something beginning with b etc.
Additional complexity can be presented if the I Spy includes initial single letters and initial consonant blends; e.g. a b blbr c cr or cl etc.

‘I Spy’ descriptive words and phrases.
In this game each person playing the ‘I spy’ game presents one, two or three initials that indicate the first letters of each word in a descriptive phrase for something that the player is choosing as their I Spy. For example: W. M. for washing machine. Small words such as ‘a’, ‘an’, ‘and’ ‘the’ that are used to link the descriptive words are spoken in full. Only the main descriptive words are presented as initial letters. For example: T of B, for Tin of Beans or V of F for vase of flowers. The players are allowed to ask for up to three clues to help them guess the answer. For example if the I Spy was ‘a B of G G’ for a bunch of green grapes the first clue could be that both the G words start with the same consonant ‘gr’ blend so the players are now looking for a B of Gr….. Gr….. The second clue could be that this is something you can eat, and the third might be that one of the ‘Gr’ words is a colour. The number of clues can be extended if required and the consonant blends as shown in this example ‘a B of Gr Gr’ could be presented as the first clue instead of single initial letters to give additional help to the players.